Abstract

Recording, storing and sharing video content has become one of the most popular usages of smartphones. This has resulted in demand for video editing apps that the users can use to edit their videos before sharing on various social networks. This study describes a technique to create a video editing application that uses the processing power of both GPU and CPU to process various editing tasks. The results and subsequent discussion shows that using the processing power of both the GPU and CPU in the video editing process makes the application much more time-efficient and responsive as compared to just the CPU-based processing.

Highlights

  • Smartphones have become an essential part of our day-today life

  • The number of video content distributed around the Internet is growing exponentially every year due to popular video hosting platforms like YouTube, Facebook, Snapchat and Instagram

  • This paper presents a study on developing a video editing application for iOS platform

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Summary

Introduction

Smartphones have become an essential part of our day-today life. Americans spend about one hour a day on their smartphones using mobile applications [1]. The iPhone is the most used device, occupying 47% of the smartphone market share [2]. We consume different types of content on our smartphones such as news, social-media, images, video games, music, films, TV shows, etc. The number of video content distributed around the Internet is growing exponentially every year due to popular video hosting platforms like YouTube, Facebook, Snapchat and Instagram.

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