Abstract

In vehicular edge computing, the edge servers may be overloaded once too many vehicles request the task offloading service, which will cause task offloading failure or the high service delay. To provide high-quality VEC service, the processing capabilities of the vehicles, the edge servers, and the cloud should be utilized simultaneously in task offloading. In this article, we focus on task offloading allocation for the requesting vehicle and the pricing schemes for the edge server and the cloud. From a market perspective, we model the competition and cooperation among the requesting vehicle, the edge server, and the cloud as a Stackelberg game. Then, based on the backward induction method, we transform the game problem into a convex optimization problem and theoretically prove that the game has a unique Nash equilibrium, thereby the optimal task allocation for the requesting vehicle can be obtained. Meanwhile, a genetic algorithm-based searching algorithm is proposed to find the optimal pricing schemes for the edge server and the cloud, and the proposed algorithm has a rapid convergence due to the convex feature of the objective problem. Simulation results demonstrate that the proposed task allocation strategy has better performance than other solutions in terms of task offloading delay and cost, thus, can make the existing resources fully used to undertake more offloading tasks.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.