Abstract
In this paper, we present an efficient parallel implementation of Mel-frequency Cepstral Coefficient (MFCC)-based feature extraction and describe the optimizations required for effective throughput on Graphics Processing Units (GPU) processors. We demonstrate that the feature extraction process in automatic speech recognition is well suited for GPUs and a substantial reduction in computation time can be obtained by performing feature extraction on these platforms. Using a single Nvidia GTX580 GPU our proposed approach is shown to be approximately 90x faster than a sequential CPU implementation, enabling feature extraction to be performed at under 0.01% real-time. This is significantly faster than prior reported results implemented on GPUs, DSPs and FPGAs. Furthermore we demonstrate that multiple MFCC features can be generated for a set of predefined Vocal-Tract-Length-Normalization (VTLN) alpha parameters with little degradation in throughput. Using the approach described in this paper MFCC features were extracted in 0.05% and 0.09% realtime, for 11 and 21 VTLN parameters respectively. (4 pages)
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