Abstract

This tutorial is for those who like to know how object-oriented languages work under the hood, why some things are expensive while other things are cheap, and why language definitions include certain restrictions. This tutorial provides that, and more. It describes features of object-oriented languages that are difficult to implement efficiently, and how this has affected language designs. It describes state-of-the-practice and state-of-the-art techniques for implementing languages like C++ and Smalltalk.Language features include dynamic binding and generic operations, inheritance, user-defined control structures, static type systems, multiple inheritance and virtual base classes, and mixing object-oriented and non-object-oriented programming.The tutorial also addresses questions like: What are the trade-offs in using the various implementation techniques? What problems remain that block more efficient object-oriented language implementations? What might be promising areas for future research?

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