Abstract
Stochastic simulation is widely used to validate procedures and provide guidance for both theoretical and practical problems. Random variate generation is the basis of stochastic simulation. Applying the ratio-of-uniforms method to generate random vectors requires the ability to generate points uniformly in a suitable region of the space. Starting from the observation that, for many multivariate distributions, the multidimensional objective region can be covered by a hyper-ellipsoid more tightly than by a hyper-rectangle, a new algorithm to generate from multivariate distributions is proposed. Due to the computational saving it can produce, this method becomes an appealing statistical tool to generate random vectors from families of standard and nonstandard multivariate distributions. It is particularly interesting to generate from densities known up to a multiplicative constant, for example, from those arising in Bayesian computation. The proposed method is applied and its efficiency is shown for some classes of distributions.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.