Abstract

Disparity upsampling techniques aim to restore high-resolution disparity maps from lowresolution disparity inputs. These inputs must be of high quality and are often obtained via complicated passive or active 3D reconstruction methods. Each pixel in the input disparity maps guides the disparity assignment in the upsampling process. The quality of the upsampled results will decrease if the initial disparity inputs are noisy, as the upsampled results are closely related to the initial inputs.We herein propose a hierarchical confidence-based upsampling framework that can be used to obtain relatively high quality upsampled results even under the noisy inputs. Specifically designed confidence measuring schemes are employed in our upsampling process, allowing the disparity assignment of only high-confidence pixels. For an effective depth quality evaluation, we present a novel classification of the confidence according to depth- and texture-related information and develop a confidence examination method with improved precision by combining multiple depth confidence evaluation methods. Our hierarchical pipeline contains 3 steps: confidence-based upsampling, confidence-based fine-tuning and confidence-based optimization. The upsampling combines multichannel information. Fine-tuning is carried out using the stereo texture information. Optimization is conducted utilizing the Markov random field method. All these proposed methods work together to suppress the low-confidence pixels and propagate the high-confidence pixels in the upsampling process. The cumulative error distribution is further analyzed, revealing the effectiveness of our confidence evaluation. Extensive comparison experiments are also performed using both the ground truth and stereo matching disparity maps as inputs to demonstrate the advantage of our framework over state-of-the-art upsampling methods.

Highlights

  • Real-time high-resolution and high-quality 3D reconstruction has been one of the most significant issues in the field of computer vision

  • Five different sources were used as input disparity maps: data with no noise (GT), data with salt and pepper noise (NSP), data with Gaussian noise (NGS), data obtained via the AdCensus stereo matching method [46] (AdC) and data obtained via the MeshStereo stereo matching method [50] (MS)

  • Considering the error ratio of the initial disparity maps and without loss of generality, the 4-disparity bias was used as the threshold of the error ratio

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Summary

Introduction

Real-time high-resolution and high-quality 3D reconstruction has been one of the most significant issues in the field of computer vision. The stereo matching method, one of the most common passive methods, retrieves depth information from two rectified camera images [7], [8]. It can be further divided into local and global methods. Global methods carry out the matching process by solving a global energy function Their results are better than the local ones but at the cost of additional computation time.

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