Abstract

Seismic data is commonly acquired sparsely and irregularly, which necessitates the regularization of seismic data with anti-aliasing and anti-leakage methods during seismic data processing. We propose a novel method of 4D anti-aliasing and anti-leakage Fourier transform using a cube-removal strategy to address the combination of irregular sampling and aliasing in high-dimensional seismic data. We compute a weighting function by stacking the spectrum along the radial lines, apply this function to suppress the aliasing energy, and then iteratively pick the dominant amplitude cube to construct the Fourier spectrum. The proposed method is very efficient due to a cube removal strategy for accelerating the convergence of Fourier reconstruction and a well-designed parallel architecture using CPU/GPU collaborative computing. To better fill the acquisition holes from 5D seismic data and meanwhile considering the GPU memory limitation, we developed the anti-aliasing and anti-leakage Fourier transform method in 4D with the remaining spatial dimension looped. The entire workflow is composed of three steps: data splitting, 4D regularization, and data merging. Numerical tests on both synthetic and field data examples demonstrate the high efficiency and effectiveness of our approach.

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