Abstract

The purpose of this study was to create a multimedia learning environment for use in PE lessons and to determine the effects of a traditional learning environment versus a multimedia learning environment on students’ learning behaviors and knowledge. This study had a pretest–posttest quasiexperimental design. The control and experimental groups comprised students at a Taiwanese university who were taught using the traditional teaching method (TT group; 48 students) and TMA (TMA group; 47 students). The pretest and posttest comprised the Learning Behavior Scale in Physical Education and a test questionnaire that assessed the students’ knowledge of basketball game recording methods through 32 multiple-choice questions. The teaching procedure lasted 4 weeks and covered various aspects of the rules of basketball, including the methods of recording basketball game scores. Differences between the groups were determined using various statistical tests. The students’ learning behaviors and knowledge of basketball recording methods were discovered to be significantly improved in both groups at the posttest. However, the TMA group outperformed the TT group, enhancing the students’ learning behaviors and knowledge to a greater degree. Overall, a combination of TT and TMA may have the most beneficial effect on students’ cognition and learning. Teachers should take their students’ current cognitive development into consideration when designing course materials.

Highlights

  • Educators must be open to learning about their students and modifying their teaching to increase students’ academic success [1]

  • The effectiveness of multimedia learning in PE must be assessed through empirical research; the combination of audio and visual techniques in teaching is crucial to determining the effects of blended multimedia learning compared with traditional teaching

  • The analyses results for the demographic analyses indicated that there were no significant differences between the groups in terms of age (t =2.80, p > 0.05, d=0.58), weight (t =1.13, p > 0.05, d=0.09), height (t =0.45, p > 0.05, d=0.23) and body mass index (t =1.66, p > 0.05, d=0.34)

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Summary

Introduction

Educators must be open to learning about their students and modifying their teaching to increase students’ academic success [1]. Most of the research on Sport Education focused on competency and participation [2] and game involvement [3]. Leser et al [4] and Huang [5] reported that evidence on the application of multimedia courses and materials in sports training is being accumulated, empirical case studies examining the application of multimedia teaching materials in basketball game reiJET ‒ Vol 15, No 1, 2020. Multimedia environments for the teaching and learning of such topics and skills seem to constitute a novelty, and the research on the evaluation of their effectiveness in HE institutions is still very scarce [7]. The effectiveness of multimedia learning in PE must be assessed through empirical research; the combination of audio and visual techniques in teaching is crucial to determining the effects of blended multimedia learning compared with traditional teaching

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