Abstract

This study examines the effect of mobile augmented reality and self-regulated learning on students' concept understanding. This is a quasi-research design comprising of a pre and posttest non-equivalent control group. Data were collected from 91 students divided into two groups. The self-regulated learning instrument uses a four-point Likert scale and 20 multiple-choice test items to understand the concepts. The results showed that mobile augmented reality and high self-regulated learning abilities had a better understanding concept when compared to the use of textbooks

Highlights

  • Mobile computing devices such as smartphones are currently used to provide positive contributions in learning

  • There is an adequate need to use technology contribution in education to shift the old paradigm in learning

  • The technological role is associated with replacing paper sheets in conventional learning with digitalized teaching materials[23]

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Summary

Introduction

Mobile computing devices such as smartphones are currently used to provide positive contributions in learning. There is a need to adopt cellular technology in learning due to its capacity to attract and motivate students[2], providing an understanding and visualization of complex scientific reasoning[3]. Various studies have shown that this instructional technology encourages students to be directly involved in learning, influences performance, and motivation[4][5]. The presence of augmented reality provided numerous ways for students to comprehend scientific concepts. It can embrace digital information in a variety of media formats, thereby enabling students to learn summary concepts using 3D and geometric objects[6]. Augmented reality attends to promote the edutainment concept and increase students' participation substantially

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