Abstract
This study examines the effect of mobile augmented reality and self-regulated learning on students' concept understanding. This is a quasi-research design comprising of a pre and posttest non-equivalent control group. Data were collected from 91 students divided into two groups. The self-regulated learning instrument uses a four-point Likert scale and 20 multiple-choice test items to understand the concepts. The results showed that mobile augmented reality and high self-regulated learning abilities had a better understanding concept when compared to the use of textbooks
Highlights
Mobile computing devices such as smartphones are currently used to provide positive contributions in learning
There is an adequate need to use technology contribution in education to shift the old paradigm in learning
The technological role is associated with replacing paper sheets in conventional learning with digitalized teaching materials[23]
Summary
Mobile computing devices such as smartphones are currently used to provide positive contributions in learning. There is a need to adopt cellular technology in learning due to its capacity to attract and motivate students[2], providing an understanding and visualization of complex scientific reasoning[3]. Various studies have shown that this instructional technology encourages students to be directly involved in learning, influences performance, and motivation[4][5]. The presence of augmented reality provided numerous ways for students to comprehend scientific concepts. It can embrace digital information in a variety of media formats, thereby enabling students to learn summary concepts using 3D and geometric objects[6]. Augmented reality attends to promote the edutainment concept and increase students' participation substantially
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More From: International Journal of Emerging Technologies in Learning (iJET)
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