Abstract
Introduction: The predominant challenge encountered by the elderly and older people is balance. This concern is not only affecting the quality of life for individuals but increasing their risk of falling. Literatures available determined the effect of various gaming apparatus on balance in older adults but these evidences need to be reviewed systematically to determine their overall effect. There is no systematic review assessing the effectiveness of X-box gaming on balance among older adults. Aim: To assess X-box gaming effectiveness on older adults balance. Materials and Methods: Searches in PUBMED, Physiotherapy Evidence Database (PEDro), and SCOPUS (2015-2023) included randomised controlled trials featuring participants, aged more than 55 years, using one-legged stance test as outcome measure, as assessing one’s balance through single-leg standing on various surfaces aids in determining the Center of Pressure (CoP). Greater variability in CoP measurements suggests poor overall balance control and an elevated risk of falls among individual. X-box gaming interventions were included. Results: Initially, 432 studies were screened; after eliminating duplicates and applying inclusion criteria, 2 eligible studies were selected for review. Conclusion: The reviewed trials showed diverse X-box and exercise intervention parameters. Future research should explore different treatment protocols for balance re-education and exercise therapy in older adults to establish optimal guidelines for enhancing balance and reducing fall risk.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.