Abstract

With the rapid development of modern society, a series of emerging technologies such as big data technology, artificial intelligence technology, and cloud computing have also developed rapidly. Among them, artificial intelligence is an important part of computer bionics. It is widely used in the research and analysis of virtual reality. These technologies have effectively assisted modern classroom teaching. In Taekwondo learning, students are easy to encounter some difficult problems, including fear of competition and other psychological obstacles. This study developed a new idea to study these psychological disorders by using the combination of artificial intelligence, big data analysis, and VR technology. The experimental results show that when learners are in the virtual situation created by VR technology, their learning and interactive experiences have been greatly optimized and their learning skills have been greatly improved. They are no longer so afraid of this sport, but they also eliminate their fear of this sports competition, to achieve the ultimate goal of overcoming psychological obstacles. Experiments show that the VR teaching mode based on artificial intelligence and big data technology has its own uniqueness, which can effectively help Taekwondo players overcome the psychological obstacles they encounter in the process of actual combat, and the anxiety and fear indexes of the players decreased by 12.5% and 11.5%, respectively.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.