Abstract
The important of present study is to design rehabilitation program by using hypermedia for some injuries of smooth tissues in shoulder joint. This joint is most important to help badminton players in achieving their daily and sport tasks due to upper limp movements depend on health and active of this joint. Experimental approach with a manner of equal single station was used in present study and study simple consisted of 6 badminton players from Babylon and Al-Mahaweel clubs who have less sharp tissue smooth injury such (muscles, ligaments, pocket). We used (SPSS) to analyses pre, medal, post-tests data. In conclusion, hypermedia is positive benefit to rehabilitee of injuries of smooth tissues in shoulder joint for badminton players and we recommend that the important of using hypermedia by computer to rehabilitee injury players in other sport events.
Highlights
This is reflected in computers, video thumbnails, and telemedicine, and their interconnection within the framework of information technology. (10)
2.Research methodology and field procedures: 2.1 Research Methodology: Selection of the experimental approach in the design of the equivalent individual station. 2.2 Research Sample: The research sample was deliberately selected among badminton player injured with soft tissue injury and for the semi-acute condition (*),totaling (6) players from Mahaweel and Babylon clubs, the statistical package (SPSS) was used to
Stage (2): Model photography: Two models of badminton players have been nominated for the exercise photography for the planned program
Summary
The use of computer has recently spread in various fields of life. It has proved efficient and has provided a lot of effort, time and cost in the institutes of space research, banking, population statistics, business and budgets, architectural and engineering designs, medicine, sports and other fields.
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