Abstract
In particle-in-cell (PIC) simulation studies of ion-ion two-stream instability, a reduced ion-to-electron mass ratio is often employed to save computation time. It is tacitly assumed that electrons do not play a significant role in the evolution of the instability as the ion-ion interactions are regarded to occur on time scales much slower than the response time of electrons. However, as the effect of such a reduced mass ratio has never been closely examined, we have studied the evolution of the ion beam driven instability using a one-dimensional electrostatic PIC code by rescaling the simulation parameters according to the ion-electron mass ratio. We made a reference simulation run with a mass ratio of 100 first and compared the results to the simulation results using the real mass ratio with parameters rescaled from those of the reduced mass ratio. External electric fields were applied in these simulations, which accelerated the electrons and excited an ion acoustic type instability, forming electron phase space holes. Merging of the electron holes affected the ion dynamics significantly when the reduced mass ratio was used, while the interplay between the electron and ion dynamics became different depending on the rescaling methods in the case of the real mass ratio. Another simulation test with much enhanced external electric field results in similar mass ratio dependence. The present simulation results clearly show that the reduced mass ratio should be used cautiously in PIC simulations as the electron dynamics can modify the ion instabilities significantly by affecting the ion motions.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.