Abstract

Packet forwarding in Vehicular Networks is gathering a booming interest in research area as cooperation of nodes becomes important for such a scenario. The presence of selfish nodes reluctant to transfer data packets are the most critical concern in packet forwarding. From explanations of game theory this is a social dilemma situation that gives a suboptimal outcome from a collective standpoint. Strategic solutions can be applied to these situations to enhance cooperation in repeated interactions. This paper addresses this as Public Goods game social dilemma and applies conditional Tit-for-Tat (TFT) and unconditional altruism strategies to enhance cooperation among nodes. A packet forwarding game model is developed to apply the strategic solutions. The model also implements punishment as a motivation for selfish nodes to cooperate. Simulation results support the framework to analyze the efficiency.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.