Abstract

The LiDAR technology is a data capturing tool that measures distances by illuminating the targets with laser lights. Many geometric applications use this LiDAR technology to build terrains and 3D models of buildings, cultural heritages and variety of objects. Efficiently handling point clouds from the LiDAR scanners is critical for data handling. In this paper, we present a LiDAR-based terrain editing tools, with height maps and texture maps to address all the requirements. Its performance and efficiency gains are also presented.

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