Abstract
The gaming industry faces several challenges, such as inefficient development processes, shorter product lifecycles, dynamic knowledge, high staff turnover, and heterogeneous IT structures. To address these issues, this paper proposes an eclectic-procedural innovation management approach that integrates knowledge management methods and processes for the optimal cybernetic systematization of innovation management elements within the German-language gaming industry. Drawing on the human, organizational, and technological (HOT-Fit) model, this approach aims to enable gaming companies to analyze, assess, and optimize innovation management using agile and adaptive methods. The concept also involves modifications to the matrix organization and emphasizes the importance of open innovation, community management, and promoter functions. The eclectic approach offers several benefits, including greater efficiency in innovation processes, reduced risks, the exploitation of knowledge and innovation potential, and the preservation of innovation power. However, a shift in mindset is required to systematically implement this approach in a process-oriented manner, focusing on improving organizational skills and adapting to the changing landscape of the gaming industry.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
More From: Transactions on Machine Learning and Artificial Intelligence
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.