Abstract

The article examines the fraud and money laundering risks that arise in the regulated e-gaming sector and describes the kinds of measures taken by the sector itself against such risks. It establishes that the e-gaming sector uses a broad set of techniques to reduce the risks of fraud and money laundering and that, compared to methods of customer identification and monitoring in the off-line gaming and financial services sector, the scope for substantial abuse of e-gaming for laundering purposes is modest, both for those crimes that generate cash and for those that do not.

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