Abstract

We present a quantum‐like model of decision making in games of the Prisoner’s Dilemma type. By this model the brain processes information by using representation of mental states in complex Hilbert space. Driven by the master equation the mental state of a player, say Alice, approaches an equilibrium point in the space of density matrices. By using this equilibrium point Alice determines her mixed (i.e., probabilistic) strategy with respect to Bob. Thus our model is a model of thinking through decoherence of initially pure mental state. Decoherence is induced by interaction with memory and external environment. In this paper we study (numerically) dynamics of quantum entropy of Alice’s state in the process of decision making. Our analysis demonstrates that this dynamics depends nontrivially on the initial state of Alice’s mind on her own actions and her prediction state (for possible actions of Bob.)

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