Abstract

With advantages of motion parallax and viewing convenience, multi-view autostereoscopic displays have attracted increasing attention in recent years. It is obvious that increasing the number of views improves the quality of 3D images/videos and leads to better motion parallax. However, it requires huge amount of computing resources to generate large numbers of view images in real time. In principle, objects appearing near the screen plane have very small absolute disparity. It can use fewer views to present these objects for achieving the same level of motion parallax. The concept of dynamic multi-view autostereoscopy is to dynamically control the number of views to generate for the points in 3D space based on their disparity. Points with larger absolute disparity use more views, while points with smaller absolute disparity use fewer views. As a result, fewer computing resources are required for real-time generation of view images. Subjective assessments show that only slight degradation in 3D experience is resulted on its realization over 2D plus depth based multi-view autostereoscopic display. However, the amount of computation for generating view images can be reduced by about 44.3% when 3D scenes are divided into three spaces.

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