Abstract

We study dynamic games with strategic complements where each player is modeled by a scalar flow dynamical system with a controlled input and an uncontrolled output. The model originates in inventory control problems with shared set-up costs and a large number of players. An activation cost is shared among active players, namely players who control their dynamics at a given time. As a main contribution, we prove that two-threshold strategies, like the (s, S) strategies used in inventory control, are mean-field equilibrium strategies in dynamic games with a large number of players. Furthermore, we provide conditions for the convergence of the nonstationary mean-field equilibrium to the stationary one in the limit.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.