Abstract

The importance of reducing discomfort glare during the dynamic development of high luminance LEDs is growing fast. Smart control systems also offer great opportunities to reduce electricity consumption for lighting purposes. Currently, dynamic “intelligent” lighting systems are a rapidly developing field. These systems, consisting of cameras and lighting units, such as moving heads or multimedia projectors, are powerful tools that provide a lot of opportunities. The aim of this research is to demonstrate the possibilities of using the projection light in dynamic lighting systems that enable the reduction of discomfort glare and the light pollution phenomenon. The proposed system allows darkening or reducing the luminance of some sensitive zones, such as the eyes or the head, in real-time. This paper explores the development of the markerless object tracking system. The precise identification of the position and geometry of objects and the human figure is used for dynamic lighting and mapping with any graphic content. Time measurements for downloading the depth maps, as well as for identifying the human body’s position and pose, have been performed. The analyses of the image transformation times have been carried out in relation to the resolution of the images displayed by the projector. The total computation time related to object detection and image display translates directly into the precision of fitting the projection image to a moving object and has been shown.

Highlights

  • A dynamic lighting system for the stage is based on the interaction of a moving human silhouette or any other object in a scene with a controllable lighting system

  • The dynamic lighting system for the scene is usually equipped with the following elements:

  • The dynamic lighting of the human body was performed in two variants differing in the way and the sequence of using the image transformations

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Summary

Introduction

A dynamic lighting system for the stage is based on the interaction of a moving human silhouette or any other object in a scene with a controllable lighting system. The. The first first problem problem arises arises from from the the fact fact Two inconsistent values values at at the the that in the process of creating a depth map, the pixels may have inconsistent scene. The first first problem problem arises arises from from the the fact fact Two inconsistent values values at at the the that in the process of creating a depth map, the pixels may have inconsistent scene This happens because some reflected light comes from the the edges of objects in the scene. The second type of noise arises from the slight differences (at the the of 0.5%)

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