Abstract

People generally coordinate their action to be more efficient. However, in some cases, interference between them occur, resulting in an inefficient collaboration. For example, if two volleyball players collide while performing a serve reception, they can both miss the ball. The main goal of this study is to explore the way two persons regulate their actions when performing a cooperative task of ball interception, and how interference between them may occur. Starting face to face, twenty-four participants (twelve teams of two) had to physically intercept balls moving down from the roof to the floor of a virtual room. To this end, they controlled a virtual paddle attached to their hand moving along the anterior-posterior axis. No communication was allowed between participants so they had to focus on visual cues to decide if they should perform the interception or leave the partner do it. Participants were immersed in a stereoscopic virtual reality setup that allows the control of the situation and the visual stimuli they perceived, such as ball trajectories and the information available on the partner's motion. Results globally showed participants were often able to intercept balls without collision by dividing the interception space in two equivalent parts. However, an area of uncertainty (where many trials were not intercepted) appeared in the center of the scene, highlighting the presence of interference between participants. The width of this area increased when the situation became more complex (facing a real partner and not a stationary one) and when less information was available (only the paddle and not the partner's avatar). Moreover, participants initiated their interception later when real partner was present and often interpreted balls starting above them as balls they should intercept, even when these balls were \textit{in fine} intercepted by their partner. Overall, results showed that team coordination here emerges from between-participants interactions and that interference between them depends on task complexity (uncertainty on partner's action and visual information available)

Highlights

  • In daily life, people usually interact with others, sometimes by combining their efforts to reach a common goal

  • It suggests that errors made by participants in stationary partner (SP) condition may be due to an error in judgment of ball trajectory: participants did not intend to intercept the ball when they thought it would end on the partner paddle, even if it was not in fine the case

  • Our results indicate that team coordination emerges from between-participants interactions, and interference between them depends on task complexity

Read more

Summary

Introduction

People usually interact with others, sometimes by combining their efforts to reach a common goal. This cooperation is not always well performed because it implies to concurrently deal with the success of the task and the others’ action. Dyadic Interference in Cooperative Interception Task interfering with others. A lot of previous studies were interested in the way people make this coordination. We are interested in the way interference lead to the creation of an area of uncertainty between participants and how it alters their coordination. This study will be made in the context of a shared task of ball interception

Objectives
Methods
Results
Discussion
Conclusion

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.