Abstract

The problem addressed in this article is that of automatical ly designing autonomous agents having to solve complex tasks involving several -andpossibly concurrent- objectives. We propose a modular approach based on the principles of acti on selection where the actions recommanded by several basic behaviors are combined in a glo bal decision. In this framework, our main contribution is a method making an agent able to auto matically define and build the basic behaviors it needs through incremental reinforcemen t learning methods. This way, we obtain a very autonomous architecture requiring very few ha nd-coding. This approach is tested and discussed on a representative problem taken from the ti le-world.

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