Abstract
BackgroundThe improvement of psychological treatments for depression in young adults is a pressing issue highlighted in the literature. Its relevance is determined not only because young adults are underrepresented in research, but also to prevent chronic severe mental health disorders later in life. Engagement is considered a key factor for a good therapeutic outcome, especially among young patients. In this sense, virtual reality could be particularly suited to engage young adults in the therapy process. This project aims to improve the psychological treatment of mild-to-moderate depression in young adults by testing out the efficacy of virtual reality-enhanced personal construct therapy (PCT-VR), as compared to personal construct therapy alone (PCT) and to the reference standard cognitive behavioral therapy (CBT). In contrast to CBT, PCT neither educates patients about depression nor gives them directions on the changes to be made in their dysfunctional behaviors or cognitions. Rather, PCT explores the coherence (or conflicts) of thoughts and behaviors with respect to the person’s sense of identity and focuses on meaning-making processes.MethodsThe efficacy of this innovative intervention (PCT-VR) will be compared to PCT and to CBT in a randomized clinical trial. The study includes an appraisal of therapists’ adherence and independent assessments to preserve internal validity. The Beck Depression Inventory-II is the primary outcome measure for calculating both statistical and clinical significance, but other outcomes will also be assessed (e.g., functioning, well-being, anxiety, stress) at pre- and post-therapy and at 6-month follow-up. The trial will be conducted in a naturalistic context, mostly at the usual health care center of each patient. A sample of 225 participants is targeted to reach enough statistical power to accomplish the goals of the study.DiscussionWe expect that providing evidence for PCT-VR will widen the repertoire of evidence-based technology-based psychotherapeutic interventions for young adults and contribute to the prevention of deteriorating courses of the disorder.Trial registrationClinicalTrials.gov NCT04321525. Registered on 18 February 2020
Highlights
Background and rationale {6a} In depressive disorders, the most common severity level is mild to moderate, accounting for up to 81% of all cases [1]
We examine the efficacy of a virtual reality (VR) app named Explore Your Meanings (EYME), based on personal construct therapy alone (PCT), that allows for the tailored immersive exploration of personal meanings and self-identity as part of a psychological treatment for depression
Pairwise comparisons will be used to test the hypothesis that PCT will lead to better outcomes than cognitive behavioral therapy (CBT) and that Personal construct therapy-Virtual Reality (PCT-VR) will result in better outcomes than PCT
Summary
Background and rationale {6a} In depressive disorders, the most common severity level is mild to moderate, accounting for up to 81% of all cases [1]. There is enough evidence proving that the incidence of recurrent major depression is more common in patients who have had a previous depressive episode, either mild or moderate. These implications can be especially relevant in young adults that have depression for the first time. Virtual reality could be suited to engage young adults in the therapy process This project aims to improve the psychological treatment of mild-to-moderate depression in young adults by testing out the efficacy of virtual reality-enhanced personal construct therapy (PCT-VR), as compared to personal construct therapy alone (PCT) and to the reference standard cognitive behavioral therapy (CBT). PCT explores the coherence (or conflicts) of thoughts and behaviors with respect to the person’s sense of identity and focuses on meaning-making processes
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