Abstract

This is an edited version of a paper, which was first presented at the American Dance Festival (ADF, 2008), Screendance State of the Art 2, Duke University, North Carolina, and re-presented at the symposium, Exploring the Screen as a Site for Choreography (2009), Department of Drama, Theatre, Film and Television, University of Bristol. Drawing on a wider field of visual art, film, dance and theatre studies, the article proposes a new knowledge map for screendance aiming to articulate the complexities of choreographic sensibilities and identifying a set of screendance strategies. The knowledge map adapts the Laban effort graph to layout a field that ranges from real time and real space to edited time and edited space, body as tool and body as site, thereby offering a more flexible and complex alternative to the existing mapping of screendance as videodance and cinedance.

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