Abstract

Exercise identity measures the extent to which an individual identifies as an exerciser. If an individual identifies as an exerciser, they are likely to engage in behaviors that support that identity. Exergames such as Wii Fit and Wii Sport could potentially be viewed as novel forms of exercise. PURPOSE: To examine the influence of exercise identity on psychological and physiological responses to Wii Fit and Wii Sport in college students. A secondary aim is to examine if Wii Fit and Wii Sport are of sufficient intensity to meet ACSM moderate intensity exercise recommendations. METHODS: A convenience sample 44 undergraduate students (age 20.89 + 1.77 yrs; male N = 15; female N = 29) completed two sessions. Session (1) involved completing the Physical Activity Readiness Questionnaire (PAR-Q), Exercise Identity Scale (EI), physical measures (e.g., BF%, est VO2max), and Wii Fit and Wii Sport familiarization. Session (2) required participants to complete 20 minutes of Wii Fit (i.e., 5-min Step, 5-min, Soccer, 5-min Ski, 5-min Strength) and 20 minutes of Wii Sport (i.e., 5-min Tennis, 5-min Baseball, 5-min Bowling, 5-min Boxing). Heart rate and VO2 were measured and participants completed the Physical Activity Enjoyment Scale (PACES) after playing Wii Fit and Wii Sport. RESULTS: ANOVA revealed significant differences in EI between males (54.67+6.49) and females (47.36+10.29), F(1,41)=6.21, p< 0.05. A median split of EI scores (HI vs. LO) was conducted and 2 (Sex) X 2 (EI) MANOVAs examined differences in Wii Fit and Wii Sport enjoyment; Wii Fit and Wii Sport VO2; and physical measures. MANOVA results revealed no significant differences in enjoyment between Wii Fit and Wii Sport; no significant differences in Wii Fit or Wii Sport VO2 responses; and a significant Sex and EI effect for physical measures. Univariate results revealed females had significantly greater BF and lower est VO2max (BF% 24.00+1.69; est VO2max 42.97+1.00) than males (BF% 11.58+2.71; est VO2max 53.45+1.61); and est VO2max differed between HI (50.66+1.16) and LO (45.75+1.50) exercise identity participants. CONCLUSION: Participants enjoyed Wii Fit and Wii Sport independent of sex and exercise identity. VO2 responses for Wii Fit and Wii Sport activities were below ACSM moderate intensity exercise recommendations for healthy adults.

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