Abstract

Multi-channel human-computer interaction offers a new perspective for optimization research in the digital museum, though there is no empirical evidence on how these factors affect cognition. This paper conducted a controlled experiment using the audio guide as a breakthrough point, aiming to determine the cognitive changes before and after the audio-visual dual-channel interaction. The results demonstrate that adding the auditory channel brought more cognitive load but not better cognitive outcomes. This paper evaluated the reasons behind it and noted that designing channels based solely on technical feasibility is undesirable, with suggestions proposed for museum practitioners and platform developers.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call