Abstract

A set of four heuristic algorithms is presented to schedule tasks that have headlines and resource requirements in a distributed system. When a task arrives at a node, the local scheduler at that node attempts to guarantee that the task will complete execution on that node before its deadline. If the attempt fails, the scheduling components on individual nodes cooperate to determine which other node in the system has sufficient resource surplus to guarantee the task. Simulation studies are performed to compare the performance of these algorithms with respect to each other as well to two baselines. The first baseline is the noncooperative algorithm where a task that cannot be guaranteed locally is not sent to any other node. The second is an (ideal) algorithm that behaves exactly like the bidding algorithm but incurs no communication overheads. The simulation studies examine how communication delay, task laxity, load differences on the nodes, and task computation times affect the performance of the algorithms. The results show that distributed scheduling is effective even in a hard real-time environment and that the relative performance of these algorithms is a function of the system state. >

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.