Abstract

Mobile edge computing (MEC) is a novel computing paradigm that sinks the computing capacity of cloud servers into edge nodes to reduce network latency. By caching the popular content at small base station (SBS) can reduce the heavy backhaul load and the content retransmission in MEC. However, the dynamic and time-varying of the content requests may increase the network cost. In this paper, we study a distributed edge caching optimization problem in MEC scenario with the spatio-temporal requirements. The considered cache control is described as a stochastic differential game (SDG) in which each SBS defines a caching strategy to reduce the cost in terms of the service delay and backhaul link load. To reduce the computational complexity, the original problem can be transformed into a mean field game (MFG). We propose a caching iterative control algorithm that decouples the information interactions between the general SBS and others with the mean field distribution. In addition, we obtain the optimal caching strategy which achieves the existence and uniqueness of the mean field equilibrium (MFE). Simulation results demonstrate that our proposed algorithm can reduce more storage space and total cost compared to the Kim's approach.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.