Abstract

This paper is focused on analyzing the acquisition and development of certain generic skills in a group of degree students by means of the design of a new learning activity, specifically a Serious Game. New teaching methods and above all those ones related to learning technologies are demanded in European Higher Education Area (EHEA). The use of Serious Games is justified because they promote learning y knowledge transfer. Specifically we have designed a Serious Game, Concordia, in order to promote and analyze the development of the teamwork skill. In this Serious Game, students have to solve a problem whose solution mainly depends on the ability to negotiate among group members. Thus, we wanted to know if students can improve their teamwork skill with this Serious Game. The results show that the experience improves the final solution of the game, so this Serious Game improves the teamwork skill

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