Abstract
A basis of discrete harmonic functions for efficient representation and analysis of crystallographic texture is presented. Discrete harmonics are a numerical representation of the harmonics on the sphere. A finite element formulation is utilized to calculate these orthonormal basis functions, which provides several advantageous features for quantitative texture analysis. These include high-precision numerical integration, a simple implementation of the non-negativity constraint and computational efficiency. Simple examples of pole figure and texture interpolation and of Fourier filtering using these basis sets are presented.
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