Abstract

A basis of discrete harmonic functions for efficient representation and analysis of crystallographic texture is presented. Discrete harmonics are a numerical representation of the harmonics on the sphere. A finite element formulation is utilized to calculate these orthonormal basis functions, which provides several advantageous features for quantitative texture analysis. These include high-precision numerical integration, a simple implementation of the non-negativity constraint and computational efficiency. Simple examples of pole figure and texture interpolation and of Fourier filtering using these basis sets are presented.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call