Abstract

This paper describes computer simulations of pendular state wet agglomerates undergoing pair-wise collisions. The simulation method is based upon a ‘soft’ discrete particle formulation. Each agglomerate comprised 1000 primary particles with the interparticle interactions modelled as the combination of the solid–solid contact forces and also the forces developed at discrete liquid bridges between neighbouring particles. For the range of collisional velocities implemented, the agglomerates invariably coalesced. The energy dissipated was associated primarily with the viscous resistance of the fluid and the interparticle friction rather than by liquid bridge bond rupture. The structure of the resultant coalesced agglomerate was highly disordered and depended on the impact velocity. As the impact velocity approached zero, the agglomerates behaved like two rigid bodies bonded together. When the impact velocity was increased, the size of the circumscribing sphere of the coalesced agglomerate decreased and reached a minimum value at a critical velocity above which an increase in the circumscribing sphere size occurred due to extensive flattening. An increase in the viscosity of the interstitial fluid resulted in an increase in the proportion of energy dissipated by viscous resistance and a decrease in the proportion dissipated due to interparticle friction. An increase in the fluid viscosity also resulted in an increase in the critical impact velocity at which the size of the circumscribing sphere of the coalesced agglomerate was a minimum.

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