Abstract

Entrepreneurship in the computing course was the topic in this paper. Discovery, innovation, and creativity were the core aspects of computing that was discussed. The author mentioned that computing programs should infuse the principles of entrepreneurship in computing curricula to equip students with the tools and skills necessary for them to succeed and for the economy to thrive. While becoming an entrepreneur was once considered risky, students now seem to be more willing to take that risk in the uncertain job market.

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