Abstract

We present a direct-forcing fictitious domain method for simulating non-Brownian squirmer particles with both the hydrodynamic interactions and collisions being fully resolved. In this method, we solve the particle motion by distributing collocation points inside the particle interior domain that overlay upon a fixed Eulerian mesh. The fluid motions, including those of the "fictitious fluids" being extended into the particle, are solved on the entire computation domain. Pseudo-body forces are used to enforce the fictitious fluids to follow the particle movement. A direct-forcing approach is employed to map physical variables between the overlaid meshes, which does not require additional iterations to achieve convergence. We perform a series of numerical studies at both small and finite Reynolds numbers. First, accuracy of the algorithm is examined in studying benchmark problems of a free-swimming squirmer and two side-by-side squirmers. Then we investigate statistic properties of the quasi-two-dimensional collective dynamics for a monolayer of squirmer particles that are confined on a surface immersed in a bulk flow. Finally, we explore the physical mechanisms of how a freely moving short cylinder interacts with a monolayer of active particles, and find out that the cylinder movement is dominated by collision. We demonstrate that a more directional migration of cylinder can be resultant from an inhomogeneous distribution of active particles around the cylinder that has an anisotropic shape.

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