Abstract

Digital toys and datafying play interrogate the evolving use of connected toys in children’s digital play cultures, using Nintendo Amiibo as a case study. Amiibo figurines are based on characters from various Nintendo franchises and wirelessly to Nintendo gaming platforms. In their production, promotion, and everyday use, the figurines solicit playful practices that elicit modes of embodied play and digital dexterity that cut across physical objects and digital spaces. Drawing on interface analysis, promotional discourses, and review videos of play on YouTube, this analysis highlights how Amiibo are framed as a means to envelop children in Nintendo’s commercial ecosystem by reinforcing a physical connection with the toy, data, and brand. The concept of postdigital play is deployed to understand this distributed context of play, and the reciprocal dynamic between children’s everyday play and the branded world of connected toys, which in turn raises questions around children’s emerging datafied play—the transformation of play activities into digital information.

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