Abstract
Abstract The Mongolian robe is the crystallisation of the wisdom of Mongolian people after a long period of social practice and one of the intangible cultural heritages of humanity. With the gradual disappearance of the nomadic lifestyle in the steppe, it is not easy to protect and pass on traditional Mongolian dress culture and traditional handicraft technology. This study used the digital twin concept to construct a digital twin to try on clothes for a model in a virtual environment, to realise a mirror image presentation of the target physical entity, and to use effective modern technology to protect and pass on the traditional clothing. The experiment used an AlphaM4 3D body scanner to obtain a 3D human body model, as well as reverse engineering technology to process the initial data, such as noise reduction, streamlining, hole patching and smoothing to build a personalised human body model. The traditional black cotton robe of the Nayman tribe researched in the field was mapped by the planar structure design method, and its structure and 2D samples were recovered. A 3D model of the traditional cotton robe of the Nayman tribe was established based on 3D simulation technology to achieve a 3D virtual display effect, enable better dissemination and inheritance, and give a new vitality to non-heritage clothing in the digital era. The research results can provide fresh ideas and technical support for the digital estate and development of other traditional costumes, as well as contribute to the construction of digital resources for intangible cultural heritage.
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