Abstract
Image compression is the application of data compression techniques to two-dimensional digital images I(x, y) , to reduce the redundancy of the image data for storage or transmission in an efficient form. Image compression can be classified into two categories: lossless or lossy. Lossless compression, which achieves smaller compression ratios than lossy compression, mainly takes advantage of the image contents containing a non uniform probability distribution for a variable-length representation of the image pixels. Such images include technical drawings, icons or comics, and high-value contents such as medical imagery or image scans made for archival purposes. However, lossy compression methods, especially when they achieve a very high compression ratio, can introduce compression artifacts. Nevertheless, lossy compressions are especially suitable for natural images, such as photos, in applications where a minor (sometimes imperceptible) loss of fidelity is acceptable when it is desirable to achieve a substantial reduction in bitrate. Most of the stateof-the-art image compression standards use a combination of lossy and lossless algorithms to achieve the best performance. The Joint Photographic Experts Group (JPEG) [1], a discrete cosine transform(DCT)-based technique, is the most widely used standardized lossy image compression mechanism; it was designed for compressing either full-color or gray-scale images of natural, real-world, scenes. It works well for photographs, naturalistic artwork and similar material if the compression ratio is about 20 : 1, which is much better than the 4 : 1 compression ratio provided by a lossless compression method such as the Graphics Interchange Format (GIF) [2]. However, it does not work so well for lettering, simple cartoons, or line drawings.
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