Abstract

Image coding can be implemented through DPCM, transform, hybrid, or segmentation coding techniques. Some transform coding techniques, such as cosine and Hadamard, have been exhaustively analyzed and evaluated, while others, such as Legendre, have not. This paper introduces the use of Legendre transform in image coding. The transform matrix for different block sizes is calculated, the fast algorithm is derived, and the performance is evaluated through both mean square error and subjective quality. The results obtained have indicated that the system performance is comparable with that of optimum KLT and cosine transforms; moreover, it is simpler in implementation.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.