Abstract

The research explains and analyzes the most important digital methods that depend on graphic design of elements and icons. These help illiterate people comprehend shapes, words, letters, and numbers, which greatly affect the process of understanding the matrix and the information available through the applications which are used. These systems allow diversification and distribution of elements and spaces using colors and consider how the recipient perceives this information. Further, the research sheds light on the role of electronic games and other applications that have become an integral part of the information design process in a graphic form that follows modern rules and regulations in this field. The research presents foundations of designing educational applications, some samples of literacy applications and displaying samples of speech recognition and handwriting applications, the main requirements for designing an electronic application. Requirements. The research also identifies the problem in the form of questions, and the research continued the explanation to reach its goals, ending with several findings and recommendations.

Full Text
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