Abstract

<p class="0abstract">Data structure and algorithm is an important course in computer science and information technology programs, applied in almost all courses. Failure to master it will affect student's academic performance during study, getting job interviews, passing job interviews, and create an inefficient information technology worker. However, learning data structure is a worldwide problem because of its complex nature. Gameful visualization of data structures’ algorithms has been gaining momentum as it resulted in increased motivation, engagement and learning outcome. But effectiveness of game-based learning could be hindered if improper learning strategies used. Instructional scaffold in game-based learning in the form of question prompts have been found to be the most effective way to scaffold self-learn in computer-based learning. Thus, a game-based learning of stack data structure using question prompts was designed, developed and tested based on an adopted model to help students understand the algorithms of stack’s insert and delete operations for array implementation with gameplay that could create meaningful learning. A pre-game and post-game test was conducted to compare students’ performance on the topic. Results indicated a generally positive outcome.</p>

Highlights

  • Data structure are ways of organizing data in computer [1] which can be operated on by using various algorithm [2]

  • The main factor for low performance is the nature of the course itself, where students are required to learn the abstract concepts of various data structures, with each data structure having various operations, and each operation having its own algorithm

  • This paper presents an alternative way of designing data structure Game-based learning (GBL), which is through the use of question prompts, to create a gameplay that leads to meaningful learning of data structure algorithms

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Summary

Introduction

Data structure are ways of organizing data in computer [1] which can be operated on by using various algorithm [2] It is a core course in Information Technology (IT) programs in tertiary education as it is a fundamental knowledge applied in various areas [3]. The cognitive learning outcome of data structure learning is procedural knowledge, which prompt can help apply [18]. This paper presents an alternative way of designing data structure GBL, which is through the use of question prompts, to create a gameplay that leads to meaningful learning of data structure algorithms. Stack data structure GBL with gameplay that simulates algorithm of array implementation of insertion and deletion operation using LIFO principle was designed, developed, and tested

Literature Review
Methodology
Game exit
Third-Algorithm Game Mechanics Design
Results and Discussions
Conclusion
Limitations and Future
Full Text
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