Abstract

A systematic review of Digital Content for Libraries, Extended Reality, Physical Interaction Disabilities, Universal Design for Learning and User-Centered Design is presented to find the basis for a software development methodology that covers these characteristics. A protocol oriented to studies in software engineering is used, which consists of the following stages: 1. Defining research questions, 2. Conducting the search for articles, 3. Selecting inclusion and exclusion criteria, 4. Keywords for abstracts, and 5. Data extraction and mapping process. This review is performed through search engines such as Google Scholar, Science Direct, IEEE Xplore, and ACE Library and is limited to publications between 2016 and 2021. Results show an incremental trend in Extended Reality articles but low scientific productivity in Digital Content for Libraries, demonstrating the availability of services that consider the previously exposed topics. Finally, the article defines elements aiming to a future methodological proposal for the construction of Digital Content for Libraries and Extended Reality.

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