Abstract

In Fourier and Fresnel holography diffuse illumination is used to smooth the power spectrum of the object wave. A speckle pattern will then disturb the diffraction pattern. We present methods to calculate appropriate diffusers in digital holography that do not introduce speckle. The considerations include deterministic object-independent as well as iteratively calculated object-dependent diffusers. Object-independent diffusers are suited for initial phases to avoid stagnation of the iterative procedure.

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