Abstract

The more rapid development of technology has an impact on learning methods. In the past, learning was only done traditionally, namely face-to-face, now the learning method can be done through online media, namely through internet intermediaries. With online media, the learning process can occur without any regional boundaries and all information can be accessed whenever we want. The purpose of this study is to provide a means for Small, Medium Enterprise (SME) and the community in an effort to increase creativity and innovation through the application of an online learning system. The implementation of this system uses an object-oriented programming approach and evaluation using Blackbox testing.

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