Abstract

The purpose of this study was to design weaving methods for the aesthetic and practical recycling of various types of clothing waste, making creative woven textiles and three-dimensional virtual textiles based on them. This study is a follow-up study on the production of upcycling fabric using clothing waste and was conducted to overcome the limitations of the preceding study. Before conducting this study, a preliminary survey was conducted on the perception of clothing waste recycling among weaving participants. The investigation found that the necessity of recycling clothing waste was recognized, but methods for doing so were not known. The demand for easy and diverse recycling methods that can aesthetically improve clothing waste has been identified. In this study, seven weaving methods based on plain weaving were designed. The weaving method was based on the plain weaving method, and warp, weft, and matt weaving were divided into regular or irregular weaving. Warp yarn was used to improve the durability of the textile, and weft yarn was utilized to increase the use of clothing waste and maintain the aesthetic effects of the original materials. The twenty people who participated in the preliminary survey performed creative textile production using clothing waste and evaluated materials and weaving methods. Creative textiles using clothing waste were created as 3D virtual textiles by the author. A group of experts evaluated the novelty and appropriateness of the creative textiles and 3D virtual textiles and participated in a focus group interview. As a result of this study, 140 creative textiles and 3D virtual textiles were produced based on the developed methods. According to the evaluation of the materials and design methods, the preparation of the material was easy, the suitability of the material was high, and the difficulty of the weaving method was low. The difficulty of each weaving type was the lowest for the plain and matt regular method, and the highest for the weft irregular method. The irregular type was highly evaluated in the novelty category, and the regular type was highly evaluated in the appropriateness category. In the focus group interviews, experts positively evaluated the usefulness of the material, the appropriateness of the design methods, the novelty of the woven textile, and the appropriateness of the material for 3D virtual clothing.

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