Abstract

Nowadays, making games is more complicated than typical applications. Based on the survey, most of the architecture applied by the development industry still does not have a pattern. Therefore the game becomes difficult to develop. This study aims to create a sandbox by applying a microservice and design patterns in the game. The development of this research also involves the gaming industry to increase credibility. The results show that the platform developed has run smoothly and received good feedback from users. Therefore, the output of this research can be useful for developers in making games easy and efficient.

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