Abstract

This study aims to generate and know the feasibility of Physics Mobile Learning with the theme of culture Hombo Batu. The development of this research using Four-D model (Define, Design, Develop and Disseminate). The definition stage aims to define the needs of learning in schools by doing class observation, interviewing teachers & students and searching for information and references related problems found. Media is designed by making the initial appearance of the media in the form of storyboards and Powerpoint. Learning media is designed as attractive as possible by integrating the Hombo Batu. Media was developed using Adobe animate and Coreldraw X7 applications. The stages of dissemination will be carried out by distributing final products to high schools in Yogyakarta and Nias, because the integrated culture is universal and familiar. Learning media validated by experts judgment (Lecturer, Physics Teacher and Peer review). Media trials were conducted in two stages: limited testing (small group) and field test (one class) with one group pretest-posttest design. The result of analysis and discussion, it can be concluded that Physics Mobile (Android) Learning is very feasible to be used with a validity of Aiken V score 0,95 (valid) with the result of gain score 0,66 in medium category.

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