Abstract
One way to create good quality learning is to design methods according to students' cognitive and social conditions. Students can be categorized as generation Z. The purpose of this study is to design teaching materials for Indonesian Language and Literature learning methods which are initiated by technology for generation Z students. This type is research development. Data obtained from the results of expert testing with learning methods experts and Indonesian Language and Literature learning experts. Based on the results of expert tests, teaching materials can be categorized as feasible to be implemented, but with some revisions.
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