Abstract
This study aims to produce the Flappy Chem game as a learning media on electron configuration material referring to the feasibility indicators, namely the validity, practicality, and effectiveness of the developed game media. This study uses a 4D development model. The instrument used is a validation sheet, student response questionnaire sheet, student happiness level questionnaire sheet, pretest, and posttest. The limited trial was conducted at SMA Negeri 3 Sidoarjo with a total of 30 students. The results of the validity test got a score of more than 3 with good categories. Practicality scores get an average percentage of 85% for each goal with a very practical category. The effectiveness score can be seen through the learning outcomes of students and the level of happiness. Classical completeness achieved is 87% and the level of happiness of students is 83% with a very effective category. Based on this explanation, it can be concluded that the Flappy Chem game media has met the feasibility indicators, namely validity, practicality, and effectiveness so that it can be used as a game-based learning media.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
More From: Journal of Innovation in Educational and Cultural Research
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.