Abstract

Computer-based learning media is the use of a computer to help present learning materials to students, monitor the progress of learning or choose additional learning materials in accordance with student learning needs individually or is a form of application and use of computers that are applied in student learning directly to convey the content of the lesson, providing student learning exercises. The purpose of this study is the development of interactive multimedia computer-based on the subject of civic education in elementary education. This research method using an approach of research and development with stages: requirement analysis, design, and validation expert. The results of this study found that interactive multimedia applications based on computer valid and suitable for use in teaching and learning activities in primary schools.

Highlights

  • Science and technology have developed rapidly from time to time, as same as the science in the media and technology

  • The stages of research conducted: (1) needs analysis that is by collecting various information related to the learning media in the civic education. (2) design and development (3) Validate the feasibility of computer-based interactive multimedia The data collection instruments used in this development research are; (1) a material validation sheet containing an indicator of material conformity with the basic competencies used; (2) a multimedia validation sheet containing indicators on the technical aspects of the media programming as well as the design shown; (3) practitioner field validation sheets containing indicators covering aspects of legibility, interactivity and suitability of multimedia development materials; (4) The student response questionnaire contains indicators on ease of use, readability, material content and media appeal as a means or learning tool of related material

  • The result of requirement analysis at the time of civic education activity in elementary school, west Borneo Indonesia as follows: students feel bored and less interesting to learn using picture and textbook media so that new innovation in learning process in class; interview results found that some teachers experience problems in developing interactive learning media because teachers have limitations on software to create media

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Summary

Introduction

Science and technology have developed rapidly from time to time, as same as the science in the media and technology. The computer uses is increasingly widespread in the workplace and in education This is because learning using computers can help speed up the development and utilization of information and communication media in education. Teachers are required to improve the quality of education and create an effective and innovative learning atmosphere [1] In this era, teachers are expected to have the ability to: (a) utilize the optimal learning resources in the learning process, (b) create and develop new ideas; (c) reduce the knowledge gaps that learners gain from schools with the knowledge they will gain (d) clarify the relevance and the relation in a community real life, (e) develop the knowledge, skills, and behavior of students gradually and intact, (f) provide opportunities for students to develop optimal in accordance with its ability[2]–[4]. To solve the problems of teachers who experience the limitations of interactive media learning we take the initiative to develop an interesting media learning that can make students interactive so that students can learn in a fun way to form a conducive learning atmosphere

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