Abstract

The article examines the questions of creating a virtual space of a historically significant territory as a means of communication and effective civil and patriotic education of young people. The proposed formal description of the model of the virtual space includes the sum of knowledge about a historically significant area (a historical site) presented in the form of a graph structure of frames. The creation of a virtual space in the form of a virtual museum is carried out using an open source software platform OpenSimulator 0.9.0, which is a server platform for 3D virtual worlds. Visualization of the museum is available to all Internet users. Thus, a thematic information environment has been created to provide access to relevant information and contributes to the growth of youth interest in the problems of national culture, history, and civil culture. In addition, an important role is played by the social aspect, as within the virtual world users can interact with others, observe their movements and actions, and communicate with them in real time.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.